They will remove it like any other roof.
Rimworld removed roof still there.
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If i remove structure roof there is still the shadow appearance of something there.
A remove roof area will cause pawns to remove any roofs in a given area.
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You still have to wait for colonists to go and remove the roof segments or you can force them to with a right click on the roof section you want to remove after marking it as a no roof area.
If i manage to get it running we might even have multiplayer.
This is useful for things like.
A roof will collapse if the last supporting wall or rock is removed whether by mining deconstruction or destruction.
You can still build there.
Roof collapses cause injuries to colonists and damage items.
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Keep in mind each roof tile needs to be within 6 range of a wall to not collapse.
Therefore you can safely enable disable this mod at any time.
It will still have a thick roof but it will now be supported by your buildings instead of the rock.
Rock roof mod is a format that patches core defs there is no fear that save data will be changed to a special form because those patches are done at game startup every time.
We re still out there.
A ignore roof area will cause pawns to not alter the roof in a specified area.
Even tried manually selecting every tile with a colonist to see if i had the option to force remove roof after doing so and nada.
Still kind of annoying since that part of my building will always be darker than the rest because of the thick roof.
Just build as normal ignoring the block and when you have walls in that area remove the block.
Drawing a remove roof zone will cause colonists to remove a.
I think the second approach will let you force a colonists to remove a roof section but i don t think it will generate any tasks to do so automatically.
A build roof area will cause pawns to build a roof in the specified area.
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